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Humanoids in Architecture and Urban Spaces

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Tag: Christoph Hubatschke

Ein Detektiv, das Go und die Intuition
  • Artificial Intelligence

Ein Detektiv, das Go und die Intuition

  • Posted on January 19, 2017November 20, 2017
  • by HAUS

Ganze Ausgabe Artikel im Magazin GFG der Gesellschaft für Kulturpolitik

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Award for H.A.U.S. at the SmartAssist conference:
  • Benjamin Stangl

Award for H.A.U.S. at the SmartAssist conference:

  • Posted on December 31, 2016January 10, 2021
  • by HAUS

On 12 and 13 December 2016, the second transdisciplinary conference „Technische Unterstützungssysteme, die die Menschen wirklich wollen“ took place at the Helmut-Schmidt-Universität/Universität der Bundeswehr Hamburg. We received the award for…

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A big success, the Long Night of Robots
  • Benjamin Stangl

A big success, the Long Night of Robots

  • Posted on November 30, 2016January 10, 2021
  • by HAUS

Many thanks to everybody involved! 1000+ people visited our event and 256 interactions summed up to the public experiment of the first prototype of our Space-game. Two TV teams had a look…

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Automatisierte Entscheidung; zum organischen Leitmotiv der Künstlichkeit von  Intelligenz und zur Alien Introspektion
  • Christoph Hubatschke

Automatisierte Entscheidung; zum organischen Leitmotiv der Künstlichkeit von Intelligenz und zur Alien Introspektion

  • Posted on November 25, 2016July 12, 2017
  • by HAUS

Artikel im Kulturmagazin Versorgerin der Stadtwerkstatt Linz

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Performance Art Piece – Alien Introspection at Art Festival VERMÖGEN
  • Art

Performance Art Piece – Alien Introspection at Art Festival VERMÖGEN

  • Posted on November 19, 2016October 18, 2019
  • by HAUS

We got an invitation to contribute to the Viennese festival “ The Future of Demonstration; Vermögen“. H.A.U.S. is happy in collaborating with Laboria Cuboniks for performance, installation and workshop. Focusing on what we call…

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  • Art&Architecture

Space-Game, project launch

  • Posted on July 9, 2014February 2, 2021
  • by HAUS

The Human-Humanoid Space-Game The complexity and unpredictability of the everyday world in which we humans move, usually without any effort, represents a big challenge for robots. Technical perception systems are feed with…

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anthropomorphism Architectural Space-Game (ASG) Ars Electronica Artificial Intelligence Benjamin Stangl Christoph Hubatschke Christoph Müller Clara Haider conference cultural differences cultural robotics Cultural Space-Model (CSM) DANCR Darja Stoeva Doppelganger cycle Eva-Maria Kraft Helena Frijns Herber Könighofer HRI humanoid interview Kari Jormakka Laboria Cuboniks lecture Linda Pichler machina Maria Mußner Mark Coeckelbergh nao night of the robots OFAI Oliver Schürer Performance prototyp research Robothacks robots Romeo Sandy Verhoeve Sebastian Michael social robot space-game Thomas A. Pichler uncanny valley workshop

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