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Humanoids in Architecture and Urban Spaces

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Selfie with Romeo
  • Benjamin Stangl

Selfie with Romeo

  • Posted on July 29, 2015September 3, 2019
  • by HAUS

This project places a smartphone in the hands of the humanoid robot Romeo and transfers the act of taking a picture to a robot. The robot is no longer the…

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  • Benjamin Stangl

Operating conditions

  • Posted on July 29, 2015September 3, 2019
  • by HAUS

Humanoid robots know different states in terms of remaining battery reserve, the temperature of their joints or the strength of the WIFI signal. These conditions are essential for robot to function properly.This…

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Space-Game
  • Architecture

Space-Game

  • Posted on March 28, 2015January 10, 2021
  • by HAUS

Space-Game Ziel ist ein Modell von Raum zu entwickeln, das Roboter und Künstliche Intelligenz in den Bedeutungskontext von uns Menschen involviert. Unser Ansatz dazu ist die reziproke Konstruktion von Raum…

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Robotic fitness teacher for children with Lego Mindstorms
  • Architecture

Robotic fitness teacher for children with Lego Mindstorms

  • Posted on February 5, 2015January 15, 2018
  • by HAUS

This report summarizes a group project work for the course “Basics in Human-Robot Interaction ” by Martin Hammerschmid, Maximilian Lehr, Benjamin Stangl, Constantin Walcher  in the winter semester 2014/2015. It describes…

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An uncanny valley of gestures: Robot Romeo’s Handshake.
  • Architecture

An uncanny valley of gestures: Robot Romeo’s Handshake.

  • Posted on January 12, 2015January 15, 2018
  • by HAUS

Anthropomorphizing the robot ever more by letting it learn a handshake. But an uncanny valley of gestures is opening. The robot’s wrist has utterly different motor functionality opposed to humans.…

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  • Art&Architecture

Space-Game, project launch

  • Posted on July 9, 2014February 2, 2021
  • by HAUS

The Human-Humanoid Space-Game The complexity and unpredictability of the everyday world in which we humans move, usually without any effort, represents a big challenge for robots. Technical perception systems are feed with…

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anthropomorphism Architectural Space-Game (ASG) Ars Electronica Artificial Intelligence Benjamin Stangl Christoph Hubatschke Christoph Müller Clara Haider conference cultural differences cultural robotics Cultural Space-Model (CSM) DANCR Darja Stoeva Doppelganger cycle Eva-Maria Kraft Florian Decker Helena Frijns Herber Könighofer HRI humanoid interview Kari Jormakka Laboria Cuboniks lecture Linda Pichler Lisa Kallage machina Maria Mußner Mark Coeckelbergh OFAI Oliver Schürer Performance prototyp research Robothacks robots Romeo Sebastian Michael social robot space-game Thomas A. Pichler uncanny valley Versorgerin workshop

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